![]() ![]() The paladin decides how many of her daily allotment of points to use as damage after successfully touching an undead creature.Īura of Courage (Su): Beginning at 3rd level, a paladin is immune to fear (magical or otherwise). Using lay on hands in this way requires a successful melee touch attack and doesn?t provoke an attack of opportunity. Using lay on hands is a standard action.Īlternatively, a paladin can use any or all of this healing power to deal damage to undead creatures. A paladin may choose to divide her healing among multiple recipients, and she doesn?t have to use it all at once. For example, a 7th-level paladin with a 16 Charisma (+3 bonus) can heal 21 points of damage per day. Each day she can heal a total number of hit points of damage equal to her paladin level Ã- her Charisma bonus. Lay on Hands (Su): Beginning at 2nd level, a paladin with a Charisma score of 12 or higher can heal wounds (her own or those of others) by touch. If the paladin accidentally smites a creature that is not evil, the smite has no effect, but the ability is still used up for that day.Īt 5th level, and at every five levels thereafter, the paladin may smite evil one additional time per day, as indicated on Table 3?12: The Paladin, to a maximum of five times per day at 20th level.ĭivine Grace (Su): At 2nd level, a paladin gains a bonus equal to her Charisma bonus (if any) on all saving throws. 3.5 WARBLADE BUILD PLUSFor example, a 13th-level paladin armed with a longsword would deal 1d8+13 points of damage, plus any additional bonuses for high Strength or magical affects that would normally apply. She adds her Charisma bonus (if any) to her attack roll and deals 1 extra point of damage per paladin level. Smite Evil (Su): Once per day, a paladin may attempt to smite evil with one normal melee attack. Weapon and Armor Proficiency: Paladins are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields).Īura of Good (Ex): The power of a paladin?s aura of good (see the detect good spell) is equal to her paladin level, just like the aura of a cleric of a good deity.ĭetect Evil (Sp): At will, a paladin can use detect evil, as the spell. All of the following are class features of the paladin. ![]()
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